This book integrates all aspects of computer‑generated facial animation including computer‑based visualization techniques and three‑dimensional character animation. It discusses face modeling, facial animation, facial image synthesis, direct‑parameterized face models, skin and muscle‑based animation, speech synchronization, performance animation and related appendices. With images, diagrams and color plates, the authors place facial animation into historical context and project its future in industry, research, and education.
Cod: 9781568810140




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